Keen Hearing and Smell. The Canligo has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. the Canligo's allies has advantage on an attack roll against a creature if The Canligo is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (4d6 + 6) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Blinding Bolt. Ranged Weapon Attack: Attack: +7 to hit, reach 30/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 17 Constitution saving throw or be blinded. for 30 minutes you may repeat the roll at the start of each round
Sting. Melee Weapon Attack: -2 to hit, reach 5 ft., one target. Hit: 10 (8d6 + 6) piercing damage. If the target is a creature, it must succeed on a DC 22 Constitution saving throw or be blinded for 30 minutes younmay repeat the save at the start of each round
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Description
the result of millions of years of evolution on an island lost to time they now occupy a large majority of the multiverse becoming as common place as regular wolfs these ones however have tentacles on their back allowing them to swim fast for long distances and stingers full of a venomous liquid that makes anything unlucky enough to get stung go blind for up to 30 minutes at a time. their stingers are able to shot bolts and are very dangerous when they do as they have a similar effect when landing. they live in packs commonly in the woods but ca be found just about anywhere. while rare there have been accounts of people who keep one as a pet. there have also been murmurs of a rumored canligo lycan spread across the multiverses
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