Gargantuan Fiend (Demon, Elf, Shapechanger), Chaotic Evil
Armor Class 25 Natural Armor
Hit Points 1700 (80d20 + 800)
Speed 60 ft., Climb 60 ft. ignores difficult terrain
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
26 (+8)
WIS
26 (+8)
CHA
30 (+10)
Saving Throws DEX +19, INT +17, WIS +17, CHA +19
Skills Acrobatics +19, Arcana +17, Deception +19, History +17, Insight +17, Intimidation +19, Investigation +17, Nature +17, Perception +17, Religion +17, Stealth +19
Damage Resistances Cold, Fire, Lightning
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Tremorsense The Avatar of Lolth knows the exact location of any creature that touches its web., Truesight 120 ft., Passive Perception 27
Languages All Telepathy 120 ft.
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Innate Spellcasting. The Avatar of Lolth's is a 20-level spellcaster. Its spellcasting ability is Charisma (spell save DC 27, +19 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
At will: Poison spray (20th level), Faerie fire, Levitate, Detect magic, Detect thoughts, Dancing lights, Darkness, Web
5/day each: Charm monster, Dispel Magic, Counterspell
3/day each: Hold monster, , Bestow Curse
1/day each: Dominate monster, Teleport

Legendary Resistance(5/Day). If the Avatar of Lolth fails a saving throw, she can choose to succeed instead.

Magic Resistance. The Avatar of Lolth has advantage on saving throws against spells and other magical effects.

Magic Weapons. The Avatar of Lolth's weapon attacks are magical.

Shapechanger.  The Avatar of Lolth can use its action to polymorph into a form that resembles a female drow or giant spider, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying is transformed. It reverts to its true form if it dies.

Spider Climb. The yochlol can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker. The yochlol ignores movement restrictions caused by webbing.

Actions

Multiattack. The Avatar of Lolth makes six Slam attacks, any of which can be replaced once by  a Scourge and/or Kiss of Lolth attack.

Slam. Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit:  35(5d8 + 10) bludgeoning damage. 

Kiss of Lolth. Melee Weapon Attack: +22 to hit, reach 20 ft., one target. Hit: 28(5d4 + 13) piercing damage plus 70(10d12) poison damage half on a successful Constitution saving throw (dc 27), also on a natural 20 attack roll the target is beheaded and instantly dies.

Scourge. Melee Weapon Attack: +22 to hit, reach 30ft., one target. Hit: 28(5d4 + 13) slashing damage, plus 35(5d12) poison damage half on a successful constitution saving throw (dc 27), on a failure the target is also paralyzed until the end of its next turn.

Legendary Actions

The Avatar of Lolth can take 5 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Avatar of Lolth regains spent legendary actions at the start of its turn.

Bothersome. (Costs 1 Action) The Avatar of Lolth makes one Slam attack, then the creature hit makes a Strength saving throw (dc 27) on failure the creature is thrown 60 ft. and takes another 35 (5d12) points of bludgeoning damage if it hits a wall.

Spell-Weaver. (Costs 1 Action) The Avatar of Lolth casts any one of her at-will spells.

Summon Yochlol. (Costs 1 Action) The avatar of Lolth summons 5 Yochlol  Handmaidens. 

 Spider walk. (Costs 1 Action) The Avatar of Lolth moves up to its normal speed if it is standing on a web at the start and the end of its movement.

Description

A Realm where demons carve out empires from anything stolen from the material and other planes, the Abyss is home to demons and fiends of every kind, including the dark mother of the drow, Lolth. Known also as the Queen of Spiders, Queen of the Demonweb Pits, Lady of Chaos this exiled Seldarine goddess, and Mother of the Dark Seldarine pantheon is one of the most powerful entities in the Abyss. In her domain, she nurses ancient hatreds and conspires the doom of all those responsible for her exile.

Lair and Lair Actions

The Avatar of Lolth's Avatar mirrors the Demonweb pits, an immense network of thick, magical webbing that forms passageways and cocoon-like chambers. Throughout the web, buildings, structures, ships, and other objects hang as if caught in a spider's snare. Like the nature of any web it creates and stays connected to random portals throughout the planes, drawing objects in from demiplanes and Material Plane worlds that please the Spider Queen.  Lolth is surrounded by her handmaiden yochlol demons made to serve her and outrank the authority of mightier demons while in the Mother of Lust's realm.

Lair Actions

On initiative count 20 (losing initiative ties), the Avatar of Lolth takes a lair action to cause one of the following effects; the Avatar of Lolth can’t use the same effect two rounds in a row:

  • Spin Web. Instantly creates a web (as per the spell of the same name dc 27) with 300ft radius.
  • Worthy sacrifice. Choose a follower (demon, drow or spider), that creature immediatly explodes and everything within 60ft radius is subject to 35(5d12) slashing damage, (Save DEX DC 27 for half). On a failed save the target becomes paralyzed until the end of its next turn.
  • Bestow Curse Drider.  The Avatar of Lolth chooses a drow she deems unworthy within sight and turns it into a drider Charisma saving throw (dc 27).
  • Maddening darkness. The Avatar of Lolth casts Maddening Darkness on her (duration 10 min.) requiring no concentration. Creates magical darkness with 60ft radius. Extinguishes light up to 8th level spells. Shrieks and mad laughter etc can be heard within the sphere. When a creature starts its turn in the darkness must make Wisdom saving throw (dc 27) or take 40(8d8) psychic damage or half on a success.

Regional Effects

The region containing a legendary Avatar of Lolth’s lair is warped by her magic, which creates one or more of the following effects:

  • Spiders are the apex predator in Lolth's domain. All Spiders are considered fiends and have the following traits: fire, cold, lightning damage resistance, bludgeoning, slashing, piercing resistance to non-magical attacks, poison damage immunity, condition immunity: poisoned, charmed, exhausted, frightened.
  • All life is transformed to resemble the demonweb giand webs block passageways, giant spider eggs are layed in hatcheries, cocoons contain living creatures in twisted metamorphosis becoming demons that will serve the Spider Queen.
  • If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must succeed on a DC 27 Wisdom saving throw or descend into a madness determined by the Madness of Lolth table. A creature that succeeds on this saving throw can't be affected by this regional effect again for 24 hours..

If the Avatar of Lolth dies, these effects fade over the course of 1d10 days.

Monster Tags: DemonDemon Lordfiendelf

Habitat: Underdark

dungeonmasteradamantine

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