Speech of Beast and Leaf. Bramble can communicate in a limited manner with Beasts, Plants, and vegetation. They can understand his words but he cannot understand them in return. He has advantage on all CHA checks to influence them.
Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if wielded with both hands.
Spellcasting. Bramble casts one of the following spells (save DC 12).
1/day each: detect magic, disguise self, speak with animals, zephyr strike
Hidden Step (1/day). Bramble can magically turn invisible. This lasts until the start of his next turn or until he attacks, makes a damage roll, or forces someone to make a saving throw.
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