Large Dragon, Unaligned
Armor Class 18 natural armor
Hit Points 152 (16d10 + 64)
Speed 40 ft., Fly 80 ft., Climb 20 ft.
STR
21 (+5)
DEX
10 (+0)
CON
19 (+4)
INT
14 (+2)
WIS
13 (+1)
CHA
14 (+2)
Saving Throws DEX +3, CON +7, WIS +4, CHA +5
Skills Deception +5, Perception +7, Stealth +3
Damage Immunities Necrotic
Senses Blindsight 30ft, Darkvision 120ft, Passive Perception 17
Languages Common, Draconic (but can speak others through the use of its Sound Imitation trait)
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Sound Imitation. The dragon can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 16 Wisdom (Insight) check

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws, one with its tail swipe and two with its claws, or one with its bite; claw; and tail swipe.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 5) piercing damage and the target must make a DC 14 Constitution saving throw or contract an infected wound. The target takes 7 (2d6) necrotic damage at the beginning of it's turn, and can repeat the saving throw at the end of it's turn, ending the effect on a success.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Tail Swipe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d8+5) slashing damage and the target must make a DC 15 Dexterity Saving Throw or get knocked prone.

Description

Fang dragons were poor flyers, with small muscled wings. Their eyes tended to be either red or orange. Their heads were edged with spikes or horns. Their bodies tended to be covered in bony plates that ended in spurs at the joints, and their tails were forked with scythe-like tips

Habitat: ForestMountain

Gamingknight94

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