Hammer Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (1d20) bludgeoning damage.
Diamond Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d12 + 2) piercing damage.
Claw Slash. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 7 (1d12 + 2) slash damage.
Boulder Blast. Ranged Weapon Attack: +2 to hit, range 25/50 ft., one target. Hit: 7 (1d12 +2) piercing damage.
Description
The Craigoblith has stone a various bits of metal, around the chest and in a helmet pattern around the head of the beast. The monster has two metal horns, is covered in gems in various points scattered on it's body and has two same colored gems for eyes. The monster attacks with it's big metal claws that are shaped like shovels, it's diamond teeth, or the hammer tail that it has.
Lair and Lair Actions
A dimly lit cave covered in ore deposits, minerals, and various gems that produce light and reflect beams of light through the cave. The cave is filled with rock and gem made mineral monsters that are loyal to the Craigoblith.
Lair Actions
On initiative count 11 (losing initiative ties), the Craigoblith takes a lair action to cause one of the following effects; the Craigoblith can’t use the same effect two rounds in a row:
- Burrowing Bash
- The monster targets a player then digs into the cave and leaps out at the player damaging them by only the roll of a d12 no MOD.
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