Large Dragon, Unaligned
Armor Class 14 Natural
Hit Points 149 (18d10 + 10)
Speed 25 ft., fly 80 ft.
STR
20 (+5)
DEX
11 (+0)
CON
17 (+3)
INT
6 (-2)
WIS
13 (+1)
CHA
7 (-2)
Skills Perception +5
Damage Resistances Slashing
Condition Immunities Charmed, Exhaustion
Senses Darkvision 60ft, Passive Perception 17
Languages Echo
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Fast Healing. This creature regains 20hp at the start of its turn.

StareThis creature may signal location of creatures to listening monsters.

Actions

Multiattack. The wyvern makes three attacks: one with its bite and two with its stinger. While flying, it can use its claws in place of one other attack.

Bite. +7 to hit, reach 10 ft., one creature. Hit: 20 (4d6 + 4)  piercing damage.

Claws.  +7 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 4) slashing damage.

Stinger.  +7 to hit, reach 10 ft., one creature. Hit: 14 (3d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.

Description

Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds.

Loginisbest

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