Fast Healing. This creature regains 20hp at the start of its turn.
Stare. This creature may signal location of creatures to listening monsters.
Multiattack. The wyvern makes three attacks: one with its bite and two with its stinger. While flying, it can use its claws in place of one other attack.
Bite. +7 to hit, reach 10 ft., one creature. Hit: 20 (4d6 + 4) piercing damage.
Claws. +7 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 4) slashing damage.
Stinger. +7 to hit, reach 10 ft., one creature. Hit: 14 (3d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
Description
Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds.
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