Medium Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
16 (+3)
INT
1 (-5)
WIS
8 (-1)
CHA
1 (-5)
Skills Perception +2
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 11
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack. The guardian makes two attacks, only one of which can be a Maneuver.

Halberd. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.

Maneuver: Brace. The guardian can make an attack against the next creature that enters its range without expending a reaction.

Maneuver: Cleave. The guardian makes a Halberd attack against up to three different creatures within a 10-foot cone. On a hit the attack deals half damage (rounding up) to each creature.

Maneuver: Rush. The guardian moves 10 feet in a straight line before making a Halberd attack against a creature within range. On a hit the attack deals an additional 1d6 damage and must make a DC 13 Strength saving throw or be knocked prone.

Reactions

Riposte. If a creature within 10 feet of the animated guardian misses it with a melee attack, the guardian can immediately make a Halberd attack against that creature.

Previous Versions

Name Date Modified Views Adds Version Actions
9/24/2023 3:22:47 PM
13
3
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Coming Soon
10/21/2023 2:48:12 PM
14
0
--
Coming Soon
10/22/2023 1:56:46 PM
14
0
--
Coming Soon

Monster Tags: beast companion

Dallid

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