Medium Construct (Yugoloth), Neutral Evil
Armor Class 14 (natural armor)
Hit Points 26 (4d8 + 8)
Speed 30 ft., Fly 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
20 (+5)
WIS
16 (+3)
CHA
17 (+3)
Saving Throws DEX +3, INT +7, WIS +5, CHA +5
Skills Arcana +9, Deception +5, Insight +5, Perception +5
Damage Resistances Cold, Fire, Lightning
Damage Immunities Acid, Poison
Condition Immunities Charmed, Poisoned
Senses Truesight 120 ft., Passive Perception 15
Languages All, Telepathy 120 ft.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. The clone's innate spellcasting ability is Charisma (spell save DC 13). They can innately cast the following spells, requiring no material components:

At will: magic missile

Spellcasting. The clone is an 3rd-level spellcaster. Their spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). They have the following wizard spells prepared:

Cantrips (at will): fire bolt, mage hand, minor illusion, prestidigitation

1st level (4 slots): detect magic, shield, silent image

2nd level (2 slots): hold person, suggestion

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage, plus 7 (2d6) poison damage.

Teleport. The clone magically teleports, along with any equipment they are wearing or carrying, up to 60 feet to an unoccupied space they can see.

Monster Tags: Yugoloth

Rywy98

Comments

Posts Quoted:
Reply
Clear All Quotes