Medium Swarm of Medium undead, Neutral Evil
Armor Class 12 Natural
Hit Points 54 (6d8 + 11)
Speed 40 ft.
STR
15 (+2)
DEX
8 (-1)
CON
16 (+3)
INT
8 (-1)
WIS
7 (-2)
CHA
5 (-3)
Saving Throws WIS +1
Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands all languages in life and understands other undead but only can "talk" to other undead.
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant, fire, or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Claw Transformation. Take (1d4) piercing damage take (1) piercing damage at the start of each turn or the transformation disappears. This changes the Slam attack from (1d6 + 1) bludgeoning damage to (2d6 + 2) slashing damage.

Blade Transformation. Take (3d8) piercing damage take and (1d8) piercing damage at the start of each turn or the transformation disappears. This changes the Slam attack from (1d6 + 1) bludgeoning damage to (3d8 + 2) slashing damage.

Hammer Transformation. Take (3d8) piercing damage take and (1d8) piercing damage at the start of each turn or the transformation disappears. This changes the Slam attack from (1d6 + 1) bludgeoning damage to (3d8 + 2) bludgeoning damage and changes the reach from 5 ft to 10ft.

Bow Transformation. Take (3d6) piercing damage and take (1d6) piercing damage at the start of each turn or the transformation disappears. This changes the Slam attack from (1d6 + 1) bludgeoning damage to (3d6 + 3) piercing damage and changes the reach of it from 5 ft to a range of 75 ft.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

Bone Splitters are extremely dangerous versions of your average zombie but fortunately don't usually travel far from the "Ravenclaw" bacteria. This bacteria is common in damp places like swamps and in shallow waters and rarely underwater. These creatures are able to split there bones and separate there muscle and tissue to create weapons out of there body. Fortunately they take damage on how difficult the transformation is and keep taking damage while that transformation up. They also are weak to fire damage. Interesting enough they have a very primitive language that undead seem to understand it usually consists of roars or grunts for help or primitive tactics.

Monster Tags: undead

Habitat: CoastalSwampUnderwater

Glectole

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