Large Construct, Lawful Neutral
Armor Class 16 Natural
Hit Points 50 (5d10)
Speed
STR
14 (+2)
DEX
5 (-3)
CON
18 (+4)
INT
10 (+0)
WIS
5 (-3)
CHA
5 (-3)
Damage Vulnerabilities Fire
Damage Resistances Cold
Damage Immunities Poison
Condition Immunities Poisoned, Prone
Senses Passive Perception 4
Languages Speaks common. Other languages may be added by request of the owner.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Gyroscopically Stabilized. Immune to the prone condition, and takes half damage on a fall.

Actions

Corkscrew Attack. Makes a jab with the corkscrew wine bottle opener for 1d4+1 piercing damage. +3 to hit, reach 5 ft., 1 target. 1d4+1 piecing damage. 

Slush attack (once per short rest). +4 to hit, range 10 ft., 1 target. Squirts out a pressurized mixture of ice chips and near-frozen water for 1d4 cold damage and 1d4-1 bludgeoning damage

Steam attack (once per long rest). 5 or 10 foot radius. Vents hot steam around it, dealing 2d4 fire damage to all creatures in range.

Grappling attack. 5 foot range. Makes a strength check contested against the target's athletics or acrobatics. On a fail, the target is grappled. On a fail by 5 or more, the target is restrained. At the end of following turns, the target can make an acrobatics or athletics check contested against Bart Tender's strength to try to break free.

Description

A tall mahogany box with tank treads on the bottom, and a head and arms like walle. He has a few small translucent hoses that go out of him and back into him, and a rectangular at the front where he dispenses ice and liquid into a cup. He has a small round valve in the front, where bottles can be inserted and removed.

Zimeneth

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