Medium unknown (Hill Giant), Unaligned
Armor Class 17
Hit Points 70 (10d12 + 5)
Speed 20 ft.
STR
17 (+3)
DEX
9 (-1)
CON
30 (+10)
INT
12 (+1)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws CON +15
Damage Resistances Bludgeoning, Force
Damage Immunities Acid, Cold, Fire, Poison, Psychic
Senses Passive Perception 15
Languages common
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Actions

Slam. chunngus attacks with his fist dealing 1D10 of damedg

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Fat Save. Big Chunggus takes half damage if it is a bludgeoning, force, or slashing attack

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Eat (Costs 1# bounus Actions). If he has dropped the target's health to less than 10, he can attempt to eat them adding another HP die to his heath for the day. the target must succeed a dex save(DC 16) to not be eaten.

Description

a human-sized rabbit creature with a godly aura

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

jackskellingtonthebarb

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