Innate Spellcasting: The Baba Yaga's innate spellasting abillity is Charisma (DC 17 spell save, +8 to hit)
At will: detects magic, magic missile (4th level)
2/day each: plane shift (self only), ray of enfeeblement, sleep
Magic Resistance: Advantage on spell and magic effect saving throws
Horrific Appearance: When a creature enters within 30ft of the hag they see her true form causing them to take a DC 17 WIS check or become frightened for 1 minute. If successful they are immune to the horrific sight for the next 24 hours.
Mimicry: Baba Yaga can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell the are imitations with a successful DC 22 Wisdom (insight) check.
Multiattack: The Baba Yaga can make two claw attacks.
Claw: Melee attack: +10 to hit., reach 5ft. one target. Hit: (3d6+10) piercing damage
Death Glare: Baba Yaga targets the creature that hit her. If the target can see Baba Yaga, it must succeed on a DC 22 Wisdom saving throw against this magic or drop to 1 hit points.
The Baba Yaga has 4 legendary actions per day.
1st Level (Four Slots) Sleep, Tasha's Hideous Laughter
2nd Level (Three Slots) Misty Step, Phantasmal Force, Detect Thoughts
3rd Level (Three Slots) Major Image, Counter-spell, Water Breathing
4th Level (Three Slots) Stone Shape, Greater Invisibility
5th Level (Two Slots) Contagion, Gas
6th Level (One Slot) Fear
Description
Baba Yaga is a renowned witch in folklore. She is a gaunt old woman often living in the woods in a house with legs that can transport itself. She rides a mortar and pestle and eats children who draw near her abode, adorning her fence with their skulls.
Lair and Lair Actions
The Baba Yaga's Hut
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