Medium Beast, Any Chaotic Alignment
Armor Class 13 Natural
Hit Points 10 (2d8 + 1)
Speed 30 ft., Climb 15 ft.
STR
8 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
15 (+2)
WIS
8 (-1)
CHA
14 (+2)
Saving Throws DEX +5, INT +4
Skills Sleight of Hand +5, Stealth +5
Damage Resistances Psychic
Senses Passive Perception 9
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

 

Invisibility: As an action, the Camvoler can turn itself invisible. While invisible, its fur and anything stored inside cannot be seen, though its eyes remain visible, and as such creatures can still see it. The Camvoler may counteract this by keeping its eyes closed, becoming invisible and blinded.

Silent Step: The Camvoler makes no noise as it crawls about. Once it has stolen two or more items, the jingling of metal negates this. 

Pocketspace: The Camvoler can hold up to 6"x6"x6" worth of material inside of its fur. While held, it's fur appears loose and weighted.

Actions

Bite. The Camvoler makes a bite attack against a target within 5 feet of it. +3 to hit, 1d6+1 Piercing damage. 

Fleeting Swipe: The Camvoler makes a slash against a target within 5 feet of it as it attempts to flee. +3 to hit, 4 (1d4+1) Slashing damage. A target hit by this attack has disadvantage on attacks of opportunity against the camvoler this turn.

Theif: The Camvoler attempts to steal an item worn or held by a target within 15 ft of it. It makes a Dexterity (Slight of Hand) check contested by the target's Wisdom (Perception) check. On a success, the Camvoler nabs the item. The Camvoler makes this check with disadvantage if the target is aware of its presence and can see it. 

 

Bonus Actions

Nimbe Escape. The Camvoler may hide as a bonus action.

Description

Camvolers are a species of curious Inklings. Born from feelings of envy, this creature vaguely resembles a plump white cat, with deep purple eyes, and patterns of brown stripe rings circling its body. While they may turn agressive if their litter is threatened, most of the time, Camvolers sit peacefully observing their environment, looking for little pieces of metal to nab for themselves and their litter to eat. 

Camvolers are often seen as invisible burglars who climb into homes and steal keys, coins, rings, or earrings, set unguarded on tables or dropped haphazardly on floors. Occasionally a Camvoler may set its eyes on a larger target, like an amulet, shield, or jewels. The more extravagant the item, the more likely the Camvoler is to try and steal it. 

A worried Jewler might fear her earrings gone for good, but fret not. While Camvolers do eat metals, they often don't do so immediately, instead storing items in a space between their body and their fur. They appear to grow larger as they do this, but scaring or playing with a Camvoler may coax some of its supply of metals out as it sheds weight to distract and run away, or to gain your affection. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

jnwright2005

Comments

Posts Quoted:
Reply
Clear All Quotes