Armor Class
11
Hit Points
19
(3d10 + 3)
Speed
60 ft.
STR
18
(+4)
DEX
12
(+1)
CON
13
(+1)
INT
10
(+0)
WIS
8
(-1)
CHA
8
(-1)
Senses
Passive Perception 11
Languages
Common --
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Trampling Charge. If the unicron moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the unicron can make another attack with its hooves against it as a bonus action.
Actions
Multiattack. The unicron makes two attacks: one with its hooves and one with its horn.
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Horn. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage.
Description
Unicrons are ordinary cousins of unicorns. Their favorite pastimes include eating and napping.
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