Armor Class
10
Natural armor
Hit Points
7
(2d6 - 1)
Speed
50 ft., Swim 20 ft., Walk 10 ft.
STR
6
(-2)
DEX
14
(+2)
CON
8
(-1)
INT
3
(-4)
WIS
13
(+1)
CHA
9
(-1)
Senses
Passive Perception 3
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Sight. The duck has advantage on Wisdom perception checks that rely on sight.
Pack Quacking. A creature has disadvantage on an attack roll against the duck if there are two or more duck allies within 5 feet of the creature and the allies aren't incapacitated.
Actions
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. (1d4+2) bludgeoning damage.
Description
It's a duck. What more is there to say.
Comments