Armor Class
17
(natural armor)
Hit Points
42
(5d8 + 20)
Speed
30 ft.
STR
14
(+2)
DEX
16
(+3)
CON
18
(+4)
INT
11
(+0)
WIS
12
(+1)
CHA
14
(+2)
Saving Throws
CON +6, WIS +3, CHA +4
Damage Resistances
Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities
Fire, Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft., Passive Perception 11
Languages
Infernal, Telepathy 120 ft.
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Actions
Chains of Nessus. The chain weaver uses its action to maintain the chains of nessus.
Bonus Actions
Shifting Shroud. The chain weaver moves Zekuraath up to 10 feet while he is in his shroud.
Reactions
Shackle. When a creature within the chains of nessus damages the chain weaver, it can use its reaction to increase the creature's stacks of shackle by one. A creature buffed by Devil’s Blood is immune to this effect.
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