Armor Class
4
Natural Armour
Hit Points
2
(1d4)
Speed
60 ft.
STR
2
(-4)
DEX
16
(+3)
CON
2
(-4)
INT
2
(-4)
WIS
2
(-4)
CHA
2
(-4)
Senses
Passive Perception 6
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Elementalist: This creature can be either Cryo (Frost), Electro (lightning) or Hydro (Force). Their element will influence the damage type of their attacks.
Actions
Elemental Bolt: Shoots a bolt of elemental energy at a target within 30 feet. The target must make a constitution saving throw. The target takes 1d4 damage of the cicin's element on a failed save, or half as much on a successful save.
Comments