Volant. When the chimera reduces a creature to 0 hit points, the chimera can move up to their speed toward an enemy they can see.
Multiattack. The chimera makes three Bite attacks. They can replace one attack with a Lion's Toss attack or a use of Dragon's Eruption, if available.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Lion's Toss. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage, and the target must succeed on a DC 15 Strength saving throw or be moves up to 20 feet in any direction.
Dragon's Eruption (Recharge 6). The chimera spits a volcanic explosion at a point they can see within 120 feet of them. Each creature in a 10-foot-radius sphere centered on that point must make a DC 14 Dexterity saving throw, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.
Roar. Each enemy who can hear the chimera and is within 60 feet of them must succeed on a DC 13 Wisdom saving throw or be frightened of the chimera for 1 minute (save ends at end of turn). If a creature succeeds on a saving throw against this effect or if the effect ends for them, the creature is immune to the chimera's Roar for the next 24 hours.
Ram's Defiance. When a creature within 30 feet of the chimera misses them with an attack, the chimera can move up to half their speed in a straight line toward the creature. If the chimera ends this movement within 5 feet of the creature, the creature must succeed on a DC 15 Strength saving throw or be knocked prone.
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