Armor Class
18
half plate, shield
Hit Points
45
(5d10 + 5)
Speed
30 ft.
STR
15
(+2)
DEX
15
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Saving Throws
STR +5, DEX +5, CON +4
Skills
Perception +2
Senses
Passive Perception 12
Languages
Any one language (usually Common)
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Multiattack. The guard makes two melee attacks.
Long sword. Melee Weapon Attack: +3 to hit, reach 5 ft 1d8+5 slashing or 1d10 if used in 2 hands
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 1d6 + 5 piercing damage, or 5 1d8 + 6 piercing damage if used with two hands to make a melee attack.
Heater shield : +2 AC when equipped
Reactions
shield block. the guard raises their shield to priorities defense over their offense increases shield bonus to +5 AC at the cost of a reaction and disadvantage on their next attack .
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