Medium Swarm of Tiny beasts, Neutral Evil
Armor Class 12 Natural armor
Hit Points 6 (1d4 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
17 (+3)
CON
16 (+3)
INT
3 (-4)
WIS
3 (-4)
CHA
2 (-4)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing, Slashing
Senses Tremorsense 10 ft., Passive Perception 7
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny creature.

Resistances. Choose bludgeoning, piercing, OR slashing when summoning the swarm - not all three.

Actions

Overwhelm. Melee Weapon Attack: +3 to hit, reach 5ft., one target. Hit 8 (2d6 + 2). The target must succeed on a Dexterity saving throw (DC 14) or be knocked prone.

Terrify. One creature within 10 feet of the Corruption Swarm must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of its turn, with advantage if the swarm is more than 30 feet away. Only one creature can be under the effect of this ability at a time.

Description

A small swarm of insects, animate fungus/mold, or vermin. This swarm has the same effects as the 1st level spell Unseen Servant, and can be summoned or dismissed at will using an action.

brilHeart

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