Horn Summon. He can be summoned by a specific magic goblin horn from anywhere in the multiverse for one hour. After which he disappears back to his last location before the summoning.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 2) piercing damage.
Short bow. RangedWeapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 2) piercing damage.
Nimble Escape.
He can take the Disengage or Hide action as a bonus action on each of his turns.
Description
He’s a scrawny, little goblin wearing the ripped up uniform of a dead ranger to fit his tiny stature. He mainly uses ranged weapons since he’s too weak for consistent melee attacks. He has only one true friend in this world which is Neville.
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