Small Swarm of Small humanoids, Neutral Good
Armor Class 17 (chain shirt)
Hit Points 400 (3d6 + 6)
Speed 3 ft., squares of movement
STR
15 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
9 (-1)
Skills Investigation +3, Perception +2, Stealth +4
Senses Darkvision 120 ft., Passive Perception 12
Languages Gnomish, Terran, Undercommon
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Stone Camouflage. The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Gnome Cunning. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Actions

Hammers! Melee Weapon Attack: +10 to hit, reach 1 square ., 1 target. Hit: (4d8 + 6) [Bludgeoning] damage. 

Slings. Ranged Weapon Attack: +6 to hit, range 2 squares, 1 target. Hit: (2d10 + 4) [bludgeoning] damage.

All Damage is reduced by 1 die per 100hp missing from the unit.

 
Reactions

Protect the Innocent!: You can move up to 1 square and take half the damage meant to harm another unit. 

Habitat: Underdark

WilliamJ

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