Armor Class
14
Hit Points
84
(13d8 + 26)
Speed
30 ft.
STR
12
(+1)
DEX
18
(+4)
CON
14
(+2)
INT
10
(+0)
WIS
14
(+2)
CHA
12
(+1)
Saving Throws
DEX +6, WIS +4
Skills
Acrobatics +6, Perception +4, Stealth +6
Senses
Passive Perception 14
Languages
Common
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Multiattack. The specialist makes two attacks.
Attack. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 60 ft., one target. Hit: 14 (3d6 + 4) damage.
Description
This stat block can represent spies, assassins, hunters, and trained elite forces. The specialist serves as a boss for 4th-level characters, an elite opponent versus two 5th-level characters, or a one-on-one combatant for 10th-level characters, or in large groups against 16th-level characters. Dexterity is this stat block's primary ability.
The Lazy GM's 5e Monster Builder Resource Document
Previous Versions
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10/30/2023 10:50:56 PM
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10/31/2023 2:36:41 AM
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Coming Soon
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