Medium Monstrosity, Chaotic Evil
Armor Class 11
Hit Points 38 (7d8 + 7)
Speed 20 ft., Fly 40 ft.
STR
14 (+2)
DEX
13 (+1)
CON
12 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
13 (+1)
Senses Darkvision, Passive Perception 10
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Ambusher. The harpy has advantage on attack rolls against a creature it has surprised.

Actions

Multiattack. The harpy makes two attacks: one with its claws and one with its wings.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Wings. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Luring Song. The harpy sings a magical melody. Every humanoid and giant within 300 feet of the harpy that can hear the song must succeed on a DC 11 Wisdom saving throw or be charmed until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated. While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies.

If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route. It doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, a target can repeat the saving throw. A creature can also repeat the saving throw at the end of each of its turns. If a creature's saving throw is successful, the effect ends on it.

A target that successfully saves is immune to this harpy's song for the next 24 hours.

Reactions

Retreat. In response to being reduced to half its hit point maximum or less in a single round, the harpy takes the Dash action.

Description

Cavern Harpies are a more aggressive subspecies of harpy that make their homes in swampy caverns, where they wait patiently for prey. However, if hurt greatly, the harpy can retreat to heal or for a tactical reason. These harpies very often work with other creatures, and are masters of sneaking ambushes from much stronger monsters into the fray if their prey gives chase to them.

Habitat: ForestMountainSwampUnderdark

Dragonekillax2

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