Large Construct, Neutral
Armor Class 18 Brass Plate
Hit Points 60 (5d12 + 3)
Speed 60 ft.
STR
17 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +6, CON +7
Damage Vulnerabilities Cold
Damage Resistances Force, Lightning, Radiant, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Necrotic, Poison, Psychic
Senses Darkvision 120 ft., Passive Perception 15
Languages Abyssal, Common, Infernal
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Smash. The Brass Bull hits a inanimate object such as a table or wall by making a melee +1 to hit DC 13 attack roll with Advantage. On a pass the object is reduced to rubble; but on a fail creatures within a 150 ft. radius need to make a low DC 13 Perception check or become Deafened by the clanging metal.

Actions

Horns. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 16 (3d10 + 2) piercing damage. 

Trample. Range Weapon Attack: +5 to hit, range 15 / 60 ft.,  60ft straight line. Hit: 15 (5d6 + 3) Bludgeoning damage.

Description

Mechanical Brass Bull engineered by a higher being to do their biding

Previous Versions

Name Date Modified Views Adds Version Actions
11/1/2023 9:53:52 AM
3
1
1
Coming Soon
daryl

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