Armor Class
7
Natural Armour
Hit Points
20
(5d8 - 3)
Speed
0 ft., Fly 25 ft. (hover)
STR
5
(-3)
DEX
5
(-3)
CON
5
(-3)
INT
5
(-3)
WIS
5
(-3)
CHA
5
(-3)
Damage Resistances
All damage but Force, Radiant, and Psychic
Damage Immunities
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Blindsight 120ft, Passive Perception 7
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Amorphous. The assimilator can move through a space as narrow as 1 inch wide without squeezing.
Actions
Essence Drain. The target makes a DC x saving throw of the assimilator's choice, where x is 10 + the assimilator's score for that ability, taking 1d4 damage in that stat on a failed save. The assimilator then gains that much as a bonus to that ability for the next 5 days. The target may instead choose the saving throw if they roll with disadvantage.
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