Large Dragon (Warforged), Chaotic Neutral
Armor Class 18 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 60 ft., climb 40 ft., fly 120 ft.
STR
23 (+6)
DEX
14 (+2)
CON
21 (+5)
INT
17 (+3)
WIS
13 (+1)
CHA
19 (+4)
Saving Throws DEX +7, CON +10, WIS +6, CHA +9
Skills Perception +8, Stealth +4
Damage Immunities Fire
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18
Languages Aarakocra, Auran, Common, Deep Speech, Draconic
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Bonded with and trusts Zetsubō. Will give his life to protect Zetsubō from harm. Dislikes and distrusts Cas Rick after Cas Rick tried to shoot him.

Actions

Multiattack. Ferno makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 14) piercing damage plus 6 (1d12) fire damage.

Claw. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 20 (4d8 + 8) slashing damage.

Fire Breath (Recharge 5–6). The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 19 Dexterity saving throw, taking 96 (16d12) fire damage on a failed save, or half as much damage on a successful one.

Bonus Actions

If Zetsubō is in danger of taking damage that would put him at or below half health, Ferno can use an additional 30 feet of movement to move towards Zetsubō and attempt to take the damage intended for Zetsubō.

Reactions

If Zetsubō is in danger of taking damage that would put him at or below half health, Ferno can use 30 feet of movement to move towards Zetsubō.

Description

The odor of sulfur and pumice surrounds Ferno, whose swept-back horns and spinal frill define his silhouette. Ferno's beaked snout vents smoke when he is angry, and his eyes dance with flames when Zetsubō is in danger

Monster Tags: pet

Habitat: HillMountainUrban

FlowerField

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