Chaos chomp
Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 10 (2d8 + 3) bludgeoning damage. The targets must succeed on a dc 10 dexterity check or lose its hand replacing it with a purple glowing hand that functions the same way. But the hand that was chopped off will turn into a crawling claw if the target has killed a creature that was not an evil alignment. Also the chaos skull can not chop off a hand twice from the same creature twice.
Chaos gaze
RangedWeapon Attack: +3 to hit, range 5/30 ft., 3 targets. Hit: 12 (3d8 + 3) physic damage. Targets most make a dc 14 constitution check and on a fail they will be either poisoned, deafened, or blind for 1 minute.
Chaos scream
Ranged weapon attack: +3 to hit, range 10/40 ft., 1 target. Hit: 12 (2d8 +3) Physic damage. Target is deafened for 1 minute. Also the chaos skull summons 3 crawling claws it can only do this action twice.
Description
The chaos skull appears as a giant purple skull of pure chaos energy with eyes glowing with hatred. Its very existence is pure evil and only seeks to destroy all in its path. The chaos skull serves no one and only it self it’s whole creation is a mystery but it said to be formed from selfish wizards who got killed near high levels of evil. The chaos skulls behavior is that of a zombie by it self mindlessly hovering in no path but when it sees a creature it will kill it on sight. The only thing that works with a chaos skull are crawling claws which the chaos skull seems to fancy with their complete obedience and loyalty the skull can even make crawling claws by chopping off creatures arms. The chaos skull is large so it rarely uses ambush tactics when hunting someone instead it just chases them till they are trapped in a corner then killing them and eating away at their soul.
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