Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Storm aura. The dragon emits an aura of rain and heavy wind in a 60ft sphere around it. Creatures that start their turn in the aura take 3 (1d6) thunder damage and have their speed reduced by 5ft.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) lighting damage.
Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 12 (2d6 + 5) slashing damage.
Squall blast (Recharge 5-6). The dragon exhales lightning and thunder in a 30-foot cone. Each creature in that cone must make a DC 16 Dexterity saving throw, taking 27 (5d10) lighting damage and being blinded on a failed save, or half as much damage and not blinded on a successful one. Each creature in the cone must make a DC 16 Constitution saving throw, taking 27 (5d10) thunder damage and being deafened on a failed save, or half as much damage and not deafened on a successful one.
Storm aura surge (Recharge 5-6). The dragon emits an aura of rain and heavy wind to surge around it. Creatures that start their turn within 10ft of the dragon take an additional 3 (1d6) thunder damage and must make a DC 16 Strength saving throw or have their movement speed halved. Ranged weapon attacks are made at disadvantage. The surge lasts until the start of the dragon's next turn.
Description
Squall dragons come into being when the eggs of blue dragons are touched by primordial storm energies. They look similar to blue dragons however there is a constant rainfall emanating from their wings, and a plume of storm clouds runs down their neck like a horse's main.
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