Large Swarm of Medium fiends, Chaotic Evil
Armor Class 69
Hit Points 98 (9d20 + 23)
Speed
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
20 (+5)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws STR +14
Damage Immunities Bludgeoning
Condition Immunities Charmed
Senses Passive Perception 6
Languages any and all
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

BIG DICK KICK

he kick you for 3d8 damage

Actions

punch

he punch you for 1d8 damage

Bonus Actions

if he kick you hard you get stunned

Reactions

trample you
3d8 damage

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

on halloween there gon be a big n**** you gon take his peen
hes big and black
hes gonna take your candy
that n**** is named
BIG DICK RANDY

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: fiend

Habitat: Urban

vibity_wibity

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