Tiny Beast, Lawful Neutral
Armor Class 2 natural
Hit Points 4 (1d8)
Speed 15 ft., Burrow 10 ft.
STR
15 (+2)
DEX
6 (-2)
CON
14 (+2)
INT
4 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws STR +4
Skills Nature +7
Damage Vulnerabilities Piercing
Damage Resistances Poison
Damage Immunities Fire
Condition Immunities Blinded, Poisoned, Restrained
Senses Darkvision, Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

venom. the poison of a char-ant is like being set on fire. you will become frightended for 5 turns.

 

Actions

bite. the Char-ant sets the force of its 4 teeth in your skin.

bite: +5 to hit, reach 0 ft., 1 target. Hit: 1 (1d4 + 1) [piercing] damage. 

 

Bonus Actions

a char-ant throwing themselfs infront of other char-ants is seen as the greatest things a char-ant can do for his hive.

Reactions

hivemind. when one char-ant is killed all other char-ant in a 70 feet radius will be alerted and will go to the position of the dead char-ant.

charshot. when frightended a char-ant will shoot char in a 2 feet radius, blinding whoever it hits in the eyes

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a little black-orange ant. they live in colonies with one queen whom they will protect with their lives. they are very agrasive to other creatures.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

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