Armor Class
12
Hit Points
13
(3d6)
Speed
25 ft., Walk 10 ft.
STR
15
(+2)
DEX
12
(+1)
CON
10
(+0)
INT
8
(-1)
WIS
7
(-2)
CHA
8
(-1)
Damage Vulnerabilities
Acid
Damage Resistances
Poison
Senses
Passive Perception 13
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Multiattack. Uses 2 wrap attacks
Wrap Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: (1d4 + 3) piercing damage, and the character gets wrapped and must make a DC 12 strength saving throw to escape and be able to move.
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