Medium Undead, Unaligned
Armor Class 13 Natural Armor
Hit Points 22 (3d8 + 9)
Speed 40 ft.
STR
6 (-2)
DEX
16 (+3)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)
Skills Stealth +5
Damage Resistances Acid, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amorphous. A Char Shadow can move through a space as narrow as 1 inch wide without squeezing.

Firelight. A Char Shadow sheds bright light in a 20 foot radius and dim light in an additional 20 foot radius.  It has disadvantage on Dexterity (Stealth) checks.

Actions

Hungry Blaze. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage and 3 (1d6) fire damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

If a corporeal creature dies from this attack, a new Char Shadow rises from the corpse 1d4 hours later, while the corpse itself becomes a Blackened Skeleton or a Blister Zombie.

Bonus Actions

Smoking Stealth. As a bonus action, while in what would otherwise be dim light or darkness, the Char Shadow can suppress its Firelight ability until the end of its next turn or until it damages a creature, whichever comes first.

Description

The weakest of the non-corporeal burning dead, a Char Shadow is the soul of a creature that burned to death that was captured the moment the soul left the body.

Previous Versions

Name Date Modified Views Adds Version Actions
11/7/2023 8:13:29 PM
5
1
1
Coming Soon
11/7/2023 8:15:48 PM
5
1
2
Coming Soon
ThePowersMattBe

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