Sanguine Hunger: Every attack it lands will make it roll a 1d12, with the number rolled signifying the amount of health it gained back.
Visceral Bite: Reach 10 ft., 3d6.
Boiling Blood Blast: Range 40 ft., 1d10 + 4. Getting hit by this attack makes you roll a Constitution saving throw, and failing it will induce Boiling Blood, a debuff that makes you roll 1d6 damage every time it's your turn.
Stomp: Range 5 ft., 1d8. Getting hit by this attack forces you to enter the Prone status.
Leathery Veil: Against any piercing damage, the beast can spend an action to roll a Constitution check to halve the damage taken.
Description
A gigantic, brooding red bat and the leader of blood bat colonies. It has gigantic leathery wings that can act as shields, and the bat has powerful fangs and claws to boot.
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