Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 16 (3d6 + 5) piercing damage and 3d8 necrotic damage (not versus constructs or undead). The Chiroptera Devil heals 3d6 when it does this.
Claws. (when flying only) Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 16 (2d6 + 5) piercing damage. The Chiroptera Devil does not provoke attacks of opportunity when it does an attack and flies past an opponent.
Scream. Cone 30ft Constitution DC15. Failed save take 8d6 Thunder Damage and be deafened (new save at end of each turn), success mean half damage and no deafness.
Description
This creature resembles a giant bat with small horns. It lusts after the blood of mortal creatures.
Previous Versions
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6/15/2019 9:48:58 PM
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2
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7/10/2019 2:06:34 AM
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96
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1
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Coming Soon
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