Large Fiend (Devil), Lawful Evil
Armor Class 18 Natural Armor
Hit Points 56 (8d10 + 16)
Speed 10 ft., Fly 60 ft.
STR
18 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
7 (-2)
WIS
15 (+2)
CHA
12 (+1)
Skills Stealth +8
Damage Vulnerabilities Thunder
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Blindsight 60 ft., Passive Perception 11
Languages Infernal --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Echolocation. The bat can't use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 16 (3d6 + 5) piercing damage and 3d8 necrotic damage (not versus constructs or undead). The Chiroptera Devil heals 3d6 when it does this.

Claws. (when flying only) Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 16 (2d6 + 5) piercing damage. The Chiroptera Devil does not provoke attacks of opportunity when it does an attack and flies past an opponent.

Scream. Cone 30ft Constitution DC15. Failed save take 8d6 Thunder Damage and be deafened (new save at end of each turn), success mean half damage and no deafness.

Description

This creature resembles a giant bat with small horns. It lusts after the blood of mortal creatures.

Previous Versions

Name Date Modified Views Adds Version Actions
6/15/2019 9:48:58 PM
2
0
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Coming Soon
7/10/2019 2:06:34 AM
96
1
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Coming Soon

Monster Tags: Devil

Habitat: ForestUnderdark

Malzerious

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