Medium Beast, Any Alignment
Armor Class 12 15
Hit Points 7 (1d8 + 1)
Speed 40 ft.
STR
13 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3
Damage Resistances Lightning
Senses Passive Perception 13
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Description

Armored Mastiffs are trained by small humanoid knights or fighters to be war dog mounts. They wear specialty half-plate armor with resistance to lightning damage. Often seen as cuddly & loving to their master, but very wary of strangers. Halflings and other Small humanoids ride them as mounts.

Monster Tags: Misc Creature

Habitat: ForestHillUrban

wafflestheunicorn

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