Medium Humanoid (Ranger, Water Genasi), Chaotic Good
Armor Class 16 (scale mail)
Hit Points 97 (15d8 + 30)
Speed 30 ft., Swim 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +5, DEX +6
Skills Athletics +5, Perception +5, Survival +5
Damage Resistances Acid
Senses Passive Perception 15
Languages Common, Goblin, Orc
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Amphibious. Ayo can breathe air and water.

Bracers of Fey Archery. While in the Material Plane, as part of her attack action, Ayo may teleport to an unoccupied space that she can see within 10 feet of her. This travel doesn't provoke opportunity attacks and is accompanied by a visual phenomenon that appears as a faint glimpse into the Feywild.

Charged Stormbow (1/Long Rest). As part of an Attack with her Stormbow, Ayo can cause an arrow fired from the bow to split into three separate arrows, dealing an additional 2d6 lightning damage on a successful hit.

Actions

Multiattack. Ayo makes three Ruin's Wake or Stormbow attacks.

Ruin's Wake. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (3d8 + 3) piercing damage.

Stormbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 12 (2d8 + 6) piercing plus (1d6) lightning damage.

Charged Stormbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 12 (2d8 + 6) piercing plus (3d6) lightning damage.

Spellcasting. Ayo casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

1/day each: animal friendship, goodberry, pass without trace

Bonus Actions

Reposition. Ayo issues orders to one ally she can see within 30 feet of herself. If the target can see or hear Ayo, it can spend its reaction to move up to its speed. This movement doesn’t provoke opportunity attacks.

Reactions

Ruin's Wake (1/Short Rest). If hit by a melee attack, you make a melee attack against the attacker at advantage.

Description

As the de facto leader of a new, unnamed adventuring party, Ayo Jabe has a lot of responsibility on her shoulders. She and her companions have worked odd jobs around the town of Jigow for a few weeks now, and she’s starting to feel confident that they’re ready for real adventure.

Ayo is a water genasi who was born to orc parents during a terrible storm in the Emerald Gulch. Her family has lived in Jigow for generations, and she’s eager to leave home and see the world.

Ayo picked up her combat skills while working as a hunter for the town of Jigow. She recently joined up with her childhood friend Dermot, as well as Maggie Keeneyes, a mercenary who came to town several weeks ago. Despite Maggie’s brusque demeanor, she became a loyal friend of Ayo and Dermot, and the three of them have become inseparable, even as more adventurers have joined their party.

Ayo is hotheaded and appreciates people who make decisions as impulsively as she does. Nevertheless, she respects Dermot’s even-tempered advice and dutifully plays the role of the wise leader. She has no patience for people who are indecisive, and she is infuriated by people who don’t say what they really mean.

BATTLE CHATTER SAMPLE QUOTES

“Okay team, they’re off-balance. Rally!” “Have you had enough?” “Yeah, just give up. You’re finished.”

Previous Versions

Name Date Modified Views Adds Version Actions
11/13/2023 3:43:33 AM
21
2
1
Coming Soon
SirDorian

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