Small Humanoid, Chaotic Evil
Armor Class 12
Hit Points 84 (13d6 + 39)
Speed 35 ft.
STR
10 (+0)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
16 (+3)
CHA
8 (-1)
Saving Throws CON +5
Skills Medicine +5, Perception +5
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Undercommon
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Sunlight Sensitivity. While in sunlight, the skaven has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Keen Smell: The skaven has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics: The skaven has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of the creature and the ally isn’t incapacitated.

Tough:  If damage reduces the plague priest to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is from a critical hit. On a success, the plague priest drops to 1 hit point instead.

Pestilent: Devotees of Clan Pestilens are immune to the effects of poison and disease, though they remain capable of carrying such afflictions.

Spellcasting: The Plague Priest is a 5th level caster. It’s spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It knows the following spells:

  • Cantrips (at-will): Infestation, Poison Spray
  • 1st level (4 slots): Detect Poison and Disease, Ray of Sickness
  • 2nd level (3 slots): Blindness/Deafness, Ray of Enfeeblement
  • 3rd level (2 slots): Stinking Cloud, Blessed with Filth (Crusader's Mantle - Poison Damage)
Actions

Multiattack: The plague priest makes two attacks with its pestilent spear.

Pestilent Spear. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d8 + 2) piercing damage, and the target must make a DC 13 CON saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

The Plague Priests of Clan Pestilens occupy the highest and most senior position within the Clan, just below the Plaguelords themselves. These lords of pestilence guide their foul brothers in the eternal pursuit to create the greatest and most horrific virulent disease known to all Skavendom and use it to weaken the surface world for their final apocalyptic invasion.

Previous Versions

Name Date Modified Views Adds Version Actions
7/10/2019 9:48:28 PM
23
3
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Coming Soon

Monster Tags: humanoid

Habitat: ArcticCoastalDesertForestHillMountainSwampUnderdarkUrban

ZenBear

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