Small Elemental, Neutral
Armor Class 11 (natural armor)
Hit Points 21 (3d6 + 3)
Speed 30 ft., Swim 90 ft.
STR
10 (+0)
DEX
16 (+3)
CON
18 (+4)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws DEX +5
Damage Resistances Acid; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Senses Darkvision 60 ft., Passive Perception 13
Languages Aquan, Skitterwidget, Telepathy, Xingyu
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Water Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Freeze. If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 feet until the end of its next turn.

Actions

Splash. Melee Attack. + 3 to hit, one target.

Hit

Habitat: CoastalSwampUnderwater

MasterOfRavenloft

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