Amphibious. The lizard can breathe both air & water.
Magic Resistance. The lizard has advantage against saving throws against spells.
Tough Hide. The lizard get's resistance to slashing damage.
Multiattack. The lizard makes three attacks per turn, two with it's bite & one with it's breath weapon.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 20 (2d8 + 8) piercing damage.
Breath Weapon. Breath Weapon: The lizard exhales a 30ft by 5ft line of either fire or poison damage dealing 3d10+4 damage on a failed DC 14 DEX save or half as much on a successful one.
Description
A Basgul lizard is a much larger variant of the giant lizard. They tend to be much more solitary and aggressive which makes it incredibly difficult to tame them. They seldom live in groups, but will gather in caves for mating on occasion.
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