Small Humanoid (Gnoll), Chaotic Evil
Armor Class 11 Natural Armor
Hit Points 7 (2d6)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
8 (-1)
INT
4 (-3)
WIS
9 (-1)
CHA
5 (-3)
Senses Darkvision 60 ft, Passive Perception 10
Languages Gnoll
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Club. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 2 (1d4) bludgeoning damage. 

 

Description

Newborn gnolls that sow chaos at a young age,these creatures are not as strong as their adult relatives.

orcalordbeyond

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