Huge Construct, Unaligned
Armor Class 18 Natural Armor
Hit Points 150 (30d10)
Speed 150 ft., fly 150 ft.
STR
8 (-1)
DEX
25 (+7)
CON
20 (+5)
INT
12 (+1)
WIS
15 (+2)
CHA
8 (-1)
Saving Throws DEX +11
Condition Immunities Deafened, Exhaustion, Poisoned, Unconscious
Senses Passive Perception 20
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

H.A.P.S. : "Onyx" has a flight speed equal to it's walk speed 

Displacement Device: "Onyx" can teleport up to its dash speed 3 times per long rest

Actions

Charge Shot. Charge the railgun for X amount of turns. For each turn add 3d12 to the damage.

Titan Katana. Melee Weapon Attack: +5 to hit, reach 50 ft., X target. Hit: # (3d12 + 12) [slashing] damage. 

Titan Railgun. RangedWeapon Attack: +5 to hit, range 500/1000 ft., 1 target. Hit: # (3d20 + 20) [piercing] damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Blade Counter. When attacked, "Onyx" can use a reaction to use its blade to deflect said strike. Roll a d20. On a 1, this counter fails, and on a 20 the counter deflects the attack back at the attacker.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

big bt w/ railgun and katana.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

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