Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 12 (leather armor)
Hit Points 19 (3d10 + 3)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Nimble: The trapper is immune to difficult terrain.

Actions

Dagger. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 (1d4 + 1) slashing damage. When the Trapper makes this attack, they may attempt an additional dagger attack as a bonus action

Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 80 ft./320 ft., one target. Hit: 9 (1d10 + 3) piercing damage.

Web Grenade (1/short rest): The ranger throws a bag to a point they can see within 60 feet. The web is cast at this point with a spell save DC of 12. The ranger does not have to concentrate on this spell.

Reactions

Keep your Distance: As a reaction when a hostile creature ends its turn within 5 feet of the ranger, the ranger may move 10 feet away without provoking opportunity attacks.

Previous Versions

Name Date Modified Views Adds Version Actions
11/15/2023 12:03:34 AM
7
1
1
Coming Soon

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

World_TNT

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