Medium Humanoid, Any Non-Lawful Alignment
Armor Class 16 breastplate
Hit Points 25 (3d12 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +5
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Armordillo: The Armored bandit takes 2 less bludgeoning, piercing and slashing damage from any source.

Actions

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 3) Bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 7 (1d10+ 1) piercing damage.

Reactions

Brace: As a reaction in response to being targeted by an attack, the Armored Bandit may increase their AC by 2 for that attack only. 

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

World_TNT

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