Armor Class
16
breastplate
Hit Points
25
(3d12 + 6)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
STR +5
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Armordillo: The Armored bandit takes 2 less bludgeoning, piercing and slashing damage from any source.
Actions
Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 3) Bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 7 (1d10+ 1) piercing damage.
Reactions
Brace: As a reaction in response to being targeted by an attack, the Armored Bandit may increase their AC by 2 for that attack only.
Comments