Large Elemental, Neutral
Armor Class 13 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 30 ft., fly 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
5 (-3)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws CON +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid, Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages Aquan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Acidic Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. If a hostile creature begins its turn with the elemental in its space, it takes (1d6) acid damage.

Actions

Multiattack. The elemental makes two bash attacks.

Bash. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) bludgeoning damage plus 4 (1d8) acid damage.

Acid Spray (Recharge 4–6). Each creature in the elemental's space or within 5 feet of it must make a DC 15 Constitution saving throw. On a failure, a target takes 13 (3d8) acid damage.

Description

An acid elemental looks almost like a yellow-green ooze with a humanoid face. It has substantial strength and disease resistance, and strikes with crippling blows.

Previous Versions

Name Date Modified Views Adds Version Actions
11/15/2023 4:09:02 AM
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Monster Tags: Elemental

Habitat: CoastalSwamp

I_of_Sauron

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