Armor Class
10
Natrual
Hit Points
200
(20d12 + 60)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
28
(+9)
WIS
30
(+10)
CHA
20
(+5)
Damage Vulnerabilities
Bludgeoning
Damage Resistances
Cold
Damage Immunities
Acid, Necrotic, Psychic, Radiant
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Truesight, Passive Perception 25
Languages
All, Telepathy 50 ft.
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Likeness. The Celestial Mirror is unidentifiable from any other mirror.
Actions
Mirror. Once per turn, the Celestial Mirror can duplicate any amount of creatures that it can see. The duplicate has the exact same stats as the creature it was duplicated from. The duplicate is under the Celestial Mirror's control. The duplicate creature lasts for 24 hours, before turning into glass shards.
Bonus Actions
As a Bonus action the Celestial Mirror can command any creatures under its control to take an action.
Description
The Celestial Mirror is a Mirror from the gods that was enchanted to protect the burial mound of Bahamut. However, it somehow was captured and thrown down to the Material Plane.
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