Medium Plant, Neutral Evil
Armor Class 15 (natural armor)
Hit Points 50 (8d8 + 4)
Speed 25 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Senses Tremorsense 50 Ft., Passive Perception 11
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Echolocation: Each time the clicker finishes moving roll a d6, on a 2 through 6, the clicker sends out a series of high pitch clicks. Any creature not behind cover within a 50 foot cone is detected, and the Clicker will use its Rush reaction.

Actions

Multiattack: The clicker makes two claw attacks.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d10) piercing damage plus 5 (2d4) poison damage.

Grapple. If a creature is hit by the Clicker's claw attack, they are grappled, and the clicker has advantage on all bite attacks.

Bite. Melee Weapon Attack: +8 to hit, reach grappled target, one target. Hit: 10 (2d8) piercing damage plus 6 (1d10) poison damage.

Infection Spores (aura). The Clicker ejects spores. Creatures within a clickers lair must make a DC 10 constitution saving throw or be poisoned. After a day of continual poison, become infected. After a day of being infected, any infected creature will die. This effect is ended by any restoration spell.

Reactions

Rush: If noise is made within 50 feet of the Clicker, The clicker will use its reaction to dash up to 50 feet to the location of the noise and make a claw attack.

Monster Tags: FungusMyconidundead

Habitat: Underdark

AndySnortsFunDip

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