Large Monstrosity, Typically Neutral
Armor Class 16 Natural Armor
Hit Points 50 (5d10 + 10)
Speed 35 ft., Burrow 35 ft.
STR
14 (+2)
DEX
10 (+0)
CON
16 (+3)
INT
4 (-3)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws CON +5
Damage Resistances Bludgeoning, Poison
Senses Blindsight 30 Ft., Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Stone Movement. The rock crab can burrow through stone.

Reinforced Shell. The rock crab has resistance to bludgeoning damage.

Actions

Multiattack. The rock crab makes two claw attacks.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d10 + 2) bludgeoning damage.

Description

A large race of subterranean hermit crabs with shells stronger than stone. While mainly peaceful, they will attack those who threaten their young.

Monster Tags: monstrosity

Habitat: DesertMountainUnderdark

Rybonesk

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