Small Humanoid, Chaotic Evil
Armor Class 16 (hide armor, shield)
Hit Points 36 (8d6 + 8)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 11
Languages Undercommon
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Sunlight Sensitivity. While in sunlight, the skaven has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Keen Smell: The skaven has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics: The skaven has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Clawleaders are veteran Clanrats that have gained a position of authority through incessant threats and use of violence. While they have unquestioned control over the Clanrats in their charge, they are little better than self-inflated Clanrats to Chieftains and Warlords. As such, Clawleaders are as expendable as any other Skaven.

Previous Versions

Name Date Modified Views Adds Version Actions
7/11/2019 8:21:11 PM
44
0
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Monster Tags: humanoid

Habitat: ArcticCoastalDesertForestHillMountainSwampUnderdarkUrban

ZenBear

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