Huge Beast, Unaligned
Armor Class 14
Hit Points 133 (14d12 + 42)
Speed 20 ft., Swim 80 ft.
STR
18 (+4)
DEX
13 (+1)
CON
17 (+3)
INT
13 (+1)
WIS
10 (+0)
CHA
4 (-3)
Skills Athletics +9, Perception +5, Stealth +6
Senses Darkvision 60 ft., Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Hold Breath. While out of water, the octopus can hold its breath for 1 hour.

Underwater Camouflage. The octopus has advantage on Dexterity (Stealth) checks made while underwater.

Water Breathing. The octopus can breathe only underwater.

Actions

Multiattack. The octopus makes four tentacle attacks.

Tentacles. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage. If the target is a creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.

Tentacle Slam. The octopus slams creatures grappled by it into each other or a solid surface. Each creature must succeed on a DC 18 Strength saving throw or take 22 (4d8 + 4) bludgeoning damage and be stunned until the end of the octopus’s next turn. On a successful save, the target takes half the bludgeoning damage and isn’t stunned.

Ink Cloud (Recharges after a Short or Long Rest). A 30-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.

Description

Larger even than the giant octopus, a colossal octopus grows to the size of a fishing boat and lives in the darkest depths of the ocean. Many colossal octopi serve as the emissaries of krakens, exploring waters beyond the territory of the master and reporting back. It’s said that a colossal octopus can pull the mast out of a ship from beneath the
hull, but that seeing on and survival is a blessing from the gods.

Ship Sinkers. Colossal octopi are renowned for sinking even large ships, using their powerful tentacles to tear apart hulls, rip siege weaponry from their bases, and fling crew members across the deck with ease. Sailors typically utter prayers to Umberlee or other gods of the ocean to protect them from the beasts while out at sea. 

Monster Tags: Misc Creature

Habitat: Underwater

Tulpamancer

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